﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace FreeGoo.GameEngine.Renderables.Particles
{
    public class ParticleConnectionTestResult
    {
        public ParticleConnectionTestResultType ResultType { get; internal set; }
        public ILinkable FirstLinkable { get; internal set; }
        public ILinkable SecondLinkable { get; internal set; }

        public IList<ILinkable> WouldConnectTo { get; internal set; }
    }
}
